Projects
Reaction Distraction
Engine: Unity 6
Platform: Released on Android & coming soon to IOS
Language: C#
Role: Lead Game Designer/ Lead Programmer
Summary:
Reaction Distraction is a fast-paced mobile game, The players goal is to tap as many lights as possible, while the speed and distractions quickly ramp up.
The player can choose from 3 different game modes, 3 different grid size's and with or with out distractions, each option has its own leaderboard where the player can see how well they stack up against the rest of the world.
Highlights
- Adjustable colors for accessibility
- Offline gameplay with cached scores
- Scores automatically update when back online
- Challenge increase the longer the player lasts
- Multiple game modes
Art:
Matt Clarke, Tekamutt Media